Progress and Bug Fixes


Since the last release, I’ve been hard at work addressing some critical issues reported by the community. Here’s what I’ve focused on:

  • Custom Character Explosions: Some users experienced issues where custom characters would "explode" or deform upon loading.
  • Material Color Anomalies: Unexpected color glitches appeared on character materials during the load process.

After investigation, I found these problems were caused by a misread of morph data and shader float values during the loading phase. I’ve rewritten and corrected the affected systems, and these fixes are currently undergoing review and testing.

The updated version with these corrections will be released as soon as I confirm everything is working as intended. Thank you for your patience and for helping improve the project with your feedback!

Feel free to share any additional bugs or suggestions—your input is invaluable!

Files

https://mega.nz/file/pilVDLba#aRY0OOY9dnqvbIzyDehuh_skMGOWDkoXtfpyslhn_jg
External
18 days ago

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